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【
C
】
读写BMP图像的像素
作者:
Dream0303
/ 发布于
2013/12/26
/
709
#ifndef DLOVE_BMP_H #define DLOVE_BMP_H namespace dlove{ typedef unsigned int uint32; typedef unsigned char uint8; class Bmp{ uint32 height; //高度 uint32 width; //宽度 uint32 size; //总大小 uint32 xpelsPerMeter; //水平分辨率 uint32 ypelsPerMeter; //竖直分辨率 uint8 alignBytes; //每一行为了是4的倍数而补充的字节 mutable uint8 rgbs[3]; //getPixelAt()把返回值放在这里,setPixelAt()从这里读取 uint8 *rgbArray; uint32 bytesArow; //每一行的字节数 public: enum Attri{HEIGHT,WIDTH,SIZE,XPELS,YPELS}; public: Bmp(uint32 width,uint32 height,uint32 xpels,uint32 ypels); Bmp(const char *filename); ~Bmp(); uint8 *getPixelAt(int x,int y)const; void setPixelAt(uint8 *rgbs,int x,int y); uint32 get(Attri attr)const; void store(const char *storein)const; private: inline static uint8 getAlignBytes(uint32 _width) { return 4-(_width*3 & 0x03) & 0x03; }//计算每一行像素为了是4的倍数而补加的字节; inline uint32 getIndex(int x,int y)const{ //返回bmp图像上,坐标在(x,y)处的像素点在 rgbArray 中的下标; return (height-(++y))*bytesArow+x*3; } }; } #endif #include "dloveBmp.h" #include <stdio.h> #include <malloc.h> #include <dlovemacros.h> using namespace dlove; Bmp::Bmp(uint32 _width,uint32 _height,uint32 _xpels,uint32 _ypels): width(_width), height(_height), xpelsPerMeter(_xpels), ypelsPerMeter(_ypels) { this->alignBytes=( getAlignBytes(_width) ); this->bytesArow=_width*3+this->alignBytes; int bmpPixelSize=this->bytesArow*height; this->size=bmpPixelSize+54; rgbArray=(uint8*)malloc(bmpPixelSize); } #define mReadAttr(attr) \ fread((void*)&attr,sizeof attr,1,bmpfile); #define mGoto(index) \ fseek(bmpfile,index,SEEK_SET); Bmp::Bmp(const char *filename){ FILE *bmpfile=fopen(filename,"rb"); short bitCount; //图像每个像素的位数 uint32 compression; //图像的压缩类型 uint32 pixelSize; //bmp中像素总大小 mGoto(0x02);mReadAttr(size); mGoto(0x12);mReadAttr(width);mReadAttr(height); mGoto(0x1c);mReadAttr(bitCount);mReadAttr(compression);mReadAttr(pixelSize); mGoto(0x26);mReadAttr(xpelsPerMeter);mReadAttr(ypelsPerMeter); if(compression!=0) throw 0x001; if(bitCount!=24) throw 0x002; this->alignBytes=getAlignBytes(this->width); this->bytesArow=pixelSize/this->height; this->rgbArray=(uint8*)malloc(pixelSize); mGoto(0x36); fread((void*)rgbArray,sizeof(uint8),pixelSize,bmpfile); fclose(bmpfile); } Bmp::~Bmp(){ free(this->rgbArray); } uint8* Bmp::getPixelAt(int x,int y)const{ int index=getIndex(x,y); // printf("index: %u \n",index); //debug for(register int ci(2);ci>=0;--ci,++index) *(rgbs+ci)=*(rgbArray+index); return rgbs; } void Bmp::setPixelAt(uint8 *_rgbs,int x,int y){ int index=getIndex(x,y)+2; for(register int ci=2;ci>=0;--ci,++_rgbs,--index) *(rgbArray+index)=*_rgbs; return ; } uint32 Bmp::get(Attri attri)const{ switch(attri){ case WIDTH:return this->width; case HEIGHT:return this->height; case XPELS:return this->xpelsPerMeter; case YPELS:return this->ypelsPerMeter; case SIZE:return this->size; } return -1; } #define mDefine(type,num,value) \ type mLink(attri,num)=value; #define mWriteNum(num) \ fwrite((void*)&(mLink(attri,num)),sizeof(mLink(attri,num)),1,bmpfile); #define mWrite(attr) \ fwrite((void*)&attr,sizeof attr,1,bmpfile); void Bmp::store(const char *filename)const{ FILE *bmpfile=fopen(filename,"wb"); mDefine(unsigned short,1,0x4d42); mDefine(unsigned short,3,0); mDefine(unsigned short,4,0); mDefine(uint32,5,0x0036); mDefine(uint32,6,0x0028); mDefine(unsigned short,9,1); mDefine(unsigned short,10,0x0018); mDefine(uint32,11,0); mDefine(uint32,15,0); mDefine(uint32,16,0); mWriteNum(1); mWrite(this->size); mWriteNum(3); mWriteNum(4); mWriteNum(5); mWriteNum(6); mWrite(this->width); mWrite(this->height); mWriteNum(9); mWriteNum(10); mWriteNum(11); int pixelSize=size-54; mWrite(pixelSize); mWrite(this->xpelsPerMeter); mWrite(this->ypelsPerMeter); mWriteNum(15); mWriteNum(16); fwrite((void*)rgbArray,sizeof(uint8),pixelSize,bmpfile); fclose(bmpfile); return ; }
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